Learning to Build the Way Nature Does
This chapter explores how natural patterns, found in growth systems derived from nature (Insects, undersea creatures, plants,...) can be translated into architectural form. Using Houdini and Cinema 4D, I research and simulate these patterns procedurally, studying how nature organizes complexity. The goal is to apply this logic to facades, surfaces, and structural geometries, while keeping fabrication in mind through fabrication tools within Grasshopper or Revit, so the designs remain buildable, not just beautiful.​​​​​​​
Tower 1
Patterns 1